Media In The Online Age Keywords

Digital- form of electronic where data is stored in digital form. Fast, accurate and encoding.

Analogue- Copy of sound waves, slower and has less storage space.

digital natives – a digital native is a person who was born during or after the general introduction of digital technologies and through  interacting with digital technology from an early age.

Broadband – a high capacity transmission technique using a wide range of frequencies which enables a large number of messages to be communicated simultaneously.

CGI- Computer Generated Images, eg. Toystory

Digital Immigrants- a person born or brought up before the wide spread use of digital technology.

HD TV- a high definition television provides revolution that is substantially higher than that of standard definition.

Cloud Storage- Virtual storage unit for data. eg. icloud

We Media – Media created around consumer needs. Opposite of film and scheduled TV, not personalised.

Web 1.0- was an early stage of the conceptional evolution of the world wide web centred around a top down approach to the use of the web and its user interface. Little interactivity, not democratic.

Web 2.0- the second stage of development of the internet characterised especially by the change from static web pages to dynamic or user generated content and growth of social networking.

Web 3.0- the predicted third generation of the world wide web usually conjectured to include somantic tagging of consent.

Global Market – a market is one of the many varieties of systems, institution, procedures, social relations and infrastructures where by party’s engaged in ex change. Wide World Market.

Viral marketing- marketing technique whereby information about companies goods or services is passed electronically from one internet use to the other. e.g.. Social media, word of mouth, sharing.

Downloading  -copy from one computer system to another or by a disc

Peer to Peer  – share ideas between a community of people at the same level as you (an individual sharing their work)

MP3 Player- a portable media player of digital audio player is a consumer electronic device that is capable of storing and playing digital media such as audio images, video, documents etc the data is typically stored on a hard-rive, micro-drive or flash memory.

streaming-  Youtube, sound-cloud, Netflix. Needs internet to access and doesn’t get stored.

Iplayer- BBc iplayer commonly shortened to i player is an internet television and radio service and software application developed by the bbc. Enables viewers to choose when to watch programmes.

Convergence- two or more technologies combine on a single platform.  E.g. camera phone.

synergy- the interaction or cooperation of two or more organisations, substances or other agents to produce a combined effect greater than a sum of there separate effects. Eg. singer on soundtrack for a film.

Piracy- the unauthorised use or reproduction of others work. Eg. Piratebay

File sharing- the practice of making computer files available to other users of a network in particular the illicit sharing of music and vide via the internet.

Crowd Sourcing –  Wikipedia , people come together to form a project or information. Paid or unpaid.

User Generated Content – Covers a range of media content available in a range of modern communication technology. Your own content posted on the internet. Not professionally produced. Eg. Vine

Democratic Media – due to the internet individuals are allowed freedom of speech and make own decisions and views, whereas in the film company 20th Century Fox the head boss makes the decisions. Eg. everyone has a say/opinion.

Crowd Funding – collective effort of individuals who network and pool their money usually via the internet to support efforts initiated by other people or organisations.

Prosumer – a customer who helps a company design and produce its products. The word is formed by the words producer and consumer.

Online Identity – When an individual builds a fan base through the internet. Eg. Twitter famous.

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